Educational Apps that gamify, innovate and motivate students

While preparing the activities related to the first mobility of students to Greece, the partner schools continue to implement the use of educational Apps to gamify their lessons. ClassDojo, Genially, Story Jumper, Learning Apps, Quizlet, QuiverVision, Plickers, Brainscape, Tour Builder, Edpuzzle and Kahhot! are the main Apps that we have introduced in our daily teaching… Continue reading Educational Apps that gamify, innovate and motivate students

Summary of the project Innovation=Motivation during 2018.

EDpuzzle: a web-based eLearning application

During the first transnational meeting in Spain/Barcience, 12th-16th November 2018,  the Italian team (Paola and Sabrina) presented theeducational Apps "EDpuzzle". EDpuzzle is a web-based eLearning application allowing users to select a video and customize it by editing, cropping, recording their own audio, and adding quiz questions directly to the video stream. EDpuzzle also allows for… Continue reading EDpuzzle: a web-based eLearning application

Third day of the short-term joint staff 👩🏼‍🏫👨🏽‍🏫 training event in Barcience-Toledo, Spain🇪🇸

Today our Slovenian🇸🇮 partners have taught us to use two very interesting Apps: Brainscape and Genially. Then it was the turn of our Italian🇮🇹 partners, who have shown us how to use in our lessons Quizlet and Edpuzzle. The presentations👩🏼‍🏫 have been fantastic😍. In the afternoon we were able to take a guided tour through… Continue reading Third day of the short-term joint staff 👩🏼‍🏫👨🏽‍🏫 training event in Barcience-Toledo, Spain🇪🇸