While preparing the activities related to the first mobility of students to Greece, the partner schools continue to implement the use of educational Apps to gamify their lessons. ClassDojo, Genially, Story Jumper, Learning Apps, Quizlet, QuiverVision, Plickers, Brainscape, Tour Builder, Edpuzzle and Kahhot! are the main Apps that we have introduced in our daily teaching… Continue reading Educational Apps that gamify, innovate and motivate students
In the Christmas festival of the Spanish partner school, students and teachers dedicated this Christmas carol to all the partners of the Erasmus + Innovation=Motivation project.
The schools involved in the project have begun to share the acquired learning in the first mobility carried out in Spain. The teachers who received the training in the Spanish partner school are already teaching the rest of their colleagues how to use different educational Apps and these have begun to be applied in the… Continue reading Partner schools develop project activities related to Gamification and the use of Apps
During the fourth day of our first transnational meeting in Spain, the Greek team Eleni Rekouti and Maria-Vasiliki Tsami explained how two very useful tools are used: Story Jumper and Google Tour Builder. Here we present the last one. Tour Builder is a web tool used to tell stories. With it you can easily integrate text,… Continue reading Tour Builder: Education and Technology Working Together.
A digital newspaper of national circulation and another regional newspaper, both in its online version and on paper, have published a piece of news about our Erasmus+ project. The first short-term joint staff training event in Spain has had an impact not only among the participants, but also several newspapers have made it possible to… Continue reading Our project in the media
During the fourth day of our first transnational meeting in Spain, the Greek team Eleni Rekouti and Maria-Vasiliki Tsami explained how two very useful tools are used: Google Tour Builder and Story Jumper. Here we present the last one. Story Jumper is a digital narrator tool for young students, offering a safe and easy way… Continue reading Story-jumper to gamify lessons
The participating teachers have been able to visit several classrooms to learn by observing how the partner school implements gamification in its lessons. Later, a warm farewell has taken place for them.