Educational Apps that gamify, innovate and motivate students

While preparing the activities related to the first mobility of students to Greece, the partner schools continue to implement the use of educational Apps to gamify their lessons. ClassDojo, Genially, Story Jumper, Learning Apps, Quizlet, QuiverVision, Plickers, Brainscape, Tour Builder, Edpuzzle and Kahhot! are the main Apps that we have introduced in our daily teaching… Continue reading Educational Apps that gamify, innovate and motivate students

Summary of the project Innovation=Motivation during 2018.

Story-jumper to gamify lessons

During the fourth day of our first transnational meeting in Spain, the Greek team Eleni Rekouti and Maria-Vasiliki Tsami explained how two very useful tools are used: Google Tour Builder and Story Jumper. Here we present the last one. Story Jumper is a digital narrator tool for young students, offering a safe and easy way… Continue reading Story-jumper to gamify lessons

Forth day of the short-term joint staff training event in Barcience-Toledo, Spain🇪🇸🇸🇮🇵🇱🇮🇹🇬🇷

Our Polish and Greek partners have shared their knowledge today. The first group has explained how to use Kahoot and Learning Apps, while the latter have talked about Google Tour Builder and Story Jumper. Fantastic Apps to gamify lessons. Find out more by watching the video of today's session.